Fuckup Nights: What happens when you use up all the lives on the first level?
We are gathering again as part of the global movement Fuckup Nights Belgrade, and we are starting this year with stories about failures in the gaming industry. Of course, it's easy to lose lives in video games, but in gaming practice, things are more serious; so how do you learn if things go wrong as they did in the virtual world?
On Wednesday, March 29, from 6 p.m. at Playstudios (Beograđanka, 6th floor), we are gathering again to hear what kind of hiccups the game industry has gone through, and our speakers will be:
Lana Čubrić, Head Of Marketing, Two DesperadosMiroslav Mićević, Director of Operations, Ebb SoftwareIvan Dimitrijević, CMO, Webelinx GamesLana's love for games starts in childhood, and in Two Desperados, she built a severe marketing team and believes that mistakes are the way to new knowledge. On the other hand, Miroslav has been in the video game industry for eight years and sees failures as an inexhaustible broadening of horizons. Finally, there is Ivan, who is a programmer by education. Still, in Webelinx Games, he leads a marketing team of 15 people, and he cites the successful failure of a gaming startup as one of his greatest successes.
Fuckup Nights, this time organized by ICT Hub and the Video Game Industry Association of Serbia (SGA), invites you to sign up and join us in a free conversation about failures, an integral part of the process of building successful business stories.